According to Bunnei, Tears of the Kingdom is VRAM hungry because it "heavily uses a compressed image format, ASTC, that is expensive to emulate on desktop GPUs. zip) on raw ASTC data. 0 and higher. 0 coins. Screw this. bayonetta 3 hates the recompression so yeah leave it uncompressed. 📌 Informations. I haven’t crashed a single time and I’m almost finished. V模式有卡顿的可以看看ASTC的设置. The Nintendo Switch itself supports decompressing these textures natively, but not our desktop graphics cards, which need to put in extra work to render them. 3’s . No, yuzu will use the integrated ASTC decoder whenever possible. They are easy to grow if you have the skill, experience, equipment, and. i had to turn OFF the following: maximum clocks, reactive flushing, asynchro shader. By using ASTC recompression: BC1 (Low quality) ToTK should use way less VRAM (+- 2GB), so we can try to reduce the using of page file by extending VRAM size to 2GB. Yuzu for the switch is a little different though and hasn't been around as long as Cemu. 0 open source compression tool. Improved shortcut: add games in applist for Windows, question for sta… early-access-merge frontend-new. Graphics Accuracy Level: Normal Anistropic Filtering:Default ASTC Recompression Method: BC3 Enable asynchronous presentation: uncheckedYuzu updated itself and crashes went back to as bad as playing on day one. . txt. 0. [ 193. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. For 2-nd case, since ASTC texture is still not modified only needed by the "switch", same as above could apply but this time ASTC texture would also be. . comes in! Some games, namely Astral Chain, use ASTC (Adaptive Scalable Texture Compression) to compress their textures. Test per game, for Tears of the Kingdom, use BC3 for GPUs with 8GB or less, and BC1 for 3. 此选项可降低显存消耗4到6g显存的用户建议Medium Quality4g以下请使用Low Quality如果还是不行,请调低渲. We did not integrate ARM's solution for RGBM encoded ASTC textures yet. Yuzu in the Seattle area. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. Disabling that gets me down to 5. (Fixed) Turns our I put the firmware files in the wrong spot. also try undocked if the visual drop doesn't bother you. The standard recommended settings that are pinned here work. I've seen posts that older AMD cards such as the RX 570 have issues with it (I've also seen one person mention it about the RX 590, which doesn't require recompression, which might isolate the issue to decoding, but if I'm being honest I can't remember if they maybe had. I have low VRAM (2 gb only) but if I'm not mistaken ASTC recompression with BC1 should make that okCompressão de textura escalável adaptável (ASTC), está sendo implementado pelo yuzu, a novidade chega em breve nas builds early access, assista o vídeo para. I know this is old (googling optimal settings brought me. It’s a lot smoother for me when I limit yuzu to 67% for locked 40 fps. As usual, look-up texture it is. Copy link. #11777 opened Oct 13, 2023 by german77 Loading…. Now, you will need to copy and replace the files inside the Firmware 16. No reshade installed. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. . If you are using ASTC recompression (b1 or B3) you have to change this option for uncompressed Reply More posts you may like. Best liquor store in the city is the one in esquimalt with the giant glass walls by the base. All reactions. First on the list is a major overhaul for GPU ASTC decoding, for both OpenGL and Vulkan APIs. \* Limit speed percent 100% \* Multicore CPU ON. super mario wonder runs like garbage on steamdeck in any way. 1 task done. After this, open the Yuzu Folder again, and navigate to the following directory: nand>system>Contents>registered. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to clean up memory that is in use - great job who ever wrote their memory cleaner), and all recompression is doing is delaying the inevitable. I doubt the resolution is 4k but the performance would be believable on 1440p. ' has mostly no benefits because gpu vendors don't add support to it natively, 'GPU' is the default. I checked the cook st root cellar and they didn't have any. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. keep in mind that this leads to either freezes when exiting the menu, or graphical glitches when enabling async ASTC decoding to mitigate those freezes. I have an HONOR MAGIC 5 PRO, snapdragon 8 gen 2, 12 Gb Ram, Adreno 740 GPU. ASTC Decoding Method: GPU NVDEC emulation: GPU Video Decoding Resolution: 1X (720p/1080p) Window Adapting Filter: Bilinear Anti-Aliasing Method: None FSR Sharpness: 88% Adv. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. You must evaluate your particular needs, desires, and content. It gets really unplayable when I have to constantly switch weapons. Yuzu's early access 3601 introduces a new setting to recompress ASTC textures, supporting BC1 and BC3 formats. they are talking about ASTC compression. 6. ASTC Recompression Method: BC3 (Medium quality) Enable asynchronous presentation (Vulkan only): unchecked. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Accelerate ASTC texture decoding: ON NVDEC Emulation: GPU Video Decoding Fullscreen Mode: Exclusive Fullscreen Aspect Ratio: (16:9) Resolution: 1X Window Adapting Filter: Bicubic Anti-Aliasing Method: None ADVANCED GRAPHICS. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. Surface Studio vs iMac – Which Should You Pick? 5 Ways to Connect Wireless Headphones to TV. Make sure yuzu is updated to latest version, also install latest update for sword and shield, and optimise your settings for yuzu. Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. I'd advise waiting for that feature as it makes the game much more playable. ago. Fire Emblem Engage Mods Other/Misc 60FPS No Speedup. Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. Idk, maybe it was a fluke and I should try again at some some point. Notes : average framerate is determinated by shaders compilation, best mods so far are fps++ 30fps version, 720p resolution mod, 512x shadows and both disable internal fsr mods, gpu pinned to 1200mhz and decode astc textures off in yuzu's advance graphics settings, LOD improvement and Island fix help too, SteamOS 3. 6f8d] yuzu stubbed. One last note: ASTC compression takes time for best results. Nvidia users can make gain some performance boost by completing the following settings in the Nvidia control panel. When people in the old sub recommending to clear any shader cache, it almost always because of the stutters or crashes in TOTK. C. this was already tested by Yuzu team). . This is a link from the yuzu emulator that explains that consoles have dedicated hardware to decode ASTC textures. The OP's too focused on the fact shader caches are transferable but forgot the ASTC implementation in TOTK caused the broken Garbage Collector crashed Yuzu with VRAM and device loss errors. Using any setting besides Uncompressed will disable what is set in Accelerate ASTC texture decoding, as recompression is done only with the CPU for now. I own breath of the wild on switch already but wanted to emulate it on yuzu for a higher framerate. Steam Controller Settings “Steam Deck Rear Button” (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change. ago. I tried running Red Dead Redemption v1. Gloom ground texture looks bugged on me, using Yuzu EA 3583. XelAphixia • What kind of dark magic is "ASTC recompression"?108 upvotes · 14 comments. I believe Mario & Rabbids is the only game that prefers to have it disabled for now. 98, and you can mitigate this by using texture recompression. es-de. ; Enable asynchronous presentation (Vulkan only): Off ;. AMD, custom. Host and manage packages. Graphics tab settings: Accuracy Level: Normal. Fernando_Antonio_Con August 15, 2023, 1:43pm 3. 1) Also Text is. IMPORTANT: This game have rendering delay/audio desync when loading cutscene/areas due to ASTC textures not being supported on Nvidia and AMD GPUs natively. Stuttering in ToTK. mesa: add format-helper for bptc. You are severely lacking in system memory though. com find submissions from "example. ここのところ更新頻度がかなりすごい事になっている感じのSwitchエミュ yuzuにASTC再圧縮オプションが追加されました。. The game version I'm using is the base 1. Graphics tab settings: Accuracy Level: High ASTC recompression: Uncompressed (best quality)latest version of yuzu (not early access) game version 1. 961: Vulkan API as well. Again, the spec has a long, incomprehensible code snippet defining the process. V模式有卡顿的可以看看ASTC的设置. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. 1 / 2. But some still drop like below 30. There was a compariso I know the dual channel doesn’t offer that much performance boost, however I’m not familiar with how Yuzu works and didn’t know if that would help at all. 1. 41 Cutscene Fix_totk Graphics- Disable Dynamic. Settings glossary Yuzu Support GoldenX86 April 24, 2023, 7:29pm 1 This is a simple list of most yuzu settings and their intention. – Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection – Dolphin: add vertex rounding feature – libretro_mednafen_psx_hw : add overclock feature – mednafen standalone controller autoconfiguration & features – mesen controller autoconfigurationTOTK low performance. com"Basically, since I'm forced to use the BC3 recompression (no compression: VRAM peak 3,9 GB, BC3: VRAM peak 3,5 GB) of the ASTC textures, I have a 5 second freeze every time I close ANY type of menu (weapons, map, skills, etc. 8x2 DDR4. ASTC recompression: BC3 (Medium Quality). 8. • 6 mo. 1. Try checking outside of the shrine of resurrection to see if all textures are broken. With Open Sideloading coming to Europe with iOS 17…. A hashmap of the texture address is created if it does not exist in the hashmap. 5. Use global config for ASTC recompression. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. Hello, in this video we will be trying the new function of the Yuzu 3414, the "Decode ASTC Textures asynchronous" promises and fulfills with improvements in some games that. Next, right-click on the game tile in the main menu and go to properties. Checkmark all the boxes under the ASTC Recompression Method to enable additional options. Insomniac_Xx. • 6 mo. Hey guy's, got some news for the gloom glitch, download the 3602 EA Yuzu and make sure you toggle "ASTC recompression : BC3 (Medium Quality)" in the advanced video settings. Advertisement Coins. yuzu - Nintendo Switch Emulator on PC and Android Games - yuzu yuzu-emu/yuzu: Nintendo Switch Emulator Quickstart Guide - yuzu. mesa: add _mesa_unpack_bptc. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;63K subscribers in the yuzu community. But now is all clear :) thanks again . ago. Astral chain is fully playable. There are 2 workarounds for this. Same results. 1 graphics drover code has added support for software-based decoding of Adaptive Scalable Texture Compression (ASTC) textures via compute shaders. (I also have a 4gb gpu), but ASTC recompression set to bc3 (available in yuzu ea) fixed this for me. Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. While this was true for most issues, Pascal is still hitting some of the old problems, like crashes with ASTC texture decoding enabled. bigulises97 • 14 days ago. astc_recompression: Uncompressed [ 193. I used OpenGL(GLASM), configured Nvidia GPU to do the OpenGL calculations on the Nvidia control panel, and then used astc texture decoding - yuzu 1438 mainline - and it seems to work fine till now, for your info, disabling the astc texture decoding is what makes that menu toggle slow down, but be aware than enabling ASTC crashed the game on. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. 2 CPU settings: Unsafe Graphics: Vulkan Use disk pipeline cache ( ) Use Asynchronous GPU emulation ( ) Accelerate ASTC texture decoding ( ) Everything else default except full screen is exclusive and filter is fsr Advanced Graphics: accuracy level: normal astc recompression: bc3Yuzu Advanced Graphics: Accuracy Level : Normal (high is a large fps loss, and only used for troubleshooting graphical bugs) ASTC recompression : Uncompressed (Best Quality) (Use BC3 or BC1 on GPU's with very low VRAM (4GB-8GB BC3, 2GB or lower BC1), can help you at the expense of texture quality)-Accelerate ASTC Texture decoding-ASTC Recompression Set on BC3-Force maximum clocks-Decode ASTC textures Asynchronously (Hack)-Enable Reactive Flushing-Use Async Shader building (Hack)-Use fast GPU Time (Hack)-Use Vulkan Pipeline Cache-Anisotropic Filtering set to auto and x16. As long as you don’t need the extra VRAM, this method allows to keep the texture in the fastest location (VRAM) without reducing its quality. Use these performance and game built-in FXAA and built-in FSR downscaling disabler mods: (Just the ones that are. com find submissions from "example. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type. The Nintendo Switch is capable of decoding these textures natively in hardware, but it’s a feature. I've seen some people with lower specifications getting much better performance so I don't know if there is something wrong with my yuzu config. Radeon Vega 7. 2 #1 - 60fps Static #2 - DynamicFPSv1. Texture Compression in 2020. Also that issue is closed. that is the best you can do for limited VRAM/RAM specs. For a user having less than 8GB of VRAM, they said to try the option. 4. Xenoblade Chronicles 2 | Yuzu EA 1786 ( Project Reaper & CPU ASTC Decoder) Performance Improvement 1 /r/xenoblade_chronicles , 2021-06-15, 19:27:53 PermalinkAccelerate ASTC texture decoding Enabled 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding Fullscreen Mode Exclusive Fullscreen Aspect Ratio Default(16:9) Window Adapting Filter Bilinear Anti-Aliasing Method None Yuzu Adv. Enable FSR. Share. mesa/st: avoid double-mapping if both images are the same. 0 is now available for download! This release brings an optional dark color scheme for the menu system, scraping and viewing of PDF game manuals, aspect ratio settings for the miximage generator, improved system sorting support, and more! es-de. 1, but it crashed immediately with. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. -ASTC recompression set to: uncompressed best quality根据内外网提供的数据出现此类问题的主要原因是由于显存只有4G的显卡导致。数据来源柚子进展报告1、因为王国之泪使用的ASTC纹理解码,而现在的pc不管是台式还是移动pc的GPU原生并不支持解码ASTC(甚至与最强的GTX4090在解码ASTC上的性能都低于switch,这是一个很悲催的事实)。Games developed by Platinum (Astral Chain, Bayonetta 3) tend to use them. ASTC recompression: Uncompressed Enable asynchronous. Finally with 3601 the gloom bug and weapon switch delay is fixed! Make sure to select BC1 in astc recompression settings. exe from NSC BuilderJust don't expect to be getting more than 30 (you actually might actually average sub-20) FPS throughout the majority of your playthrough, also make sure you have ASTC Recompression set to as low quality as it will go In summary: I wouldn't, but I don't think I would technically call it impossibleYuzu is VERY sensitive to a memory overclock. I have "accelerate ASTC" and "decode ASTC textures asynchronously" off and ASTC recompression on BC3(medium quality) after that i haven't had crashes on the depths. Smaller details. \* API Vulkan with the gpu as device \* Disk pipeline cache OFF \* Asynchronous gpu emulation ON \* Accelerate ASTC texture decoding OFF \* VSync OFF \* NVDEC emulation on gpu \* Fullscreen mode. yuzu-emu / yuzu Public. Didn't notice any real performance improvement. yuzu’s approach is to let VRAM use increase and reduce it with a clean up once it passes a certain threshold. You can find support for Yuzu and Ryujinx, as well as any other emulators here! We are not affiliated with the Yuzu team, Ryujinx team or any other emulation community. yuzu-emu. Fr, it improved my FPS by alot. In order for us to provide better support, we need to see the log generated by yuzu. 356640] Config commonsettings. Instant dev environments. Also could try reinstalling Cemu to see if that helps. Yeah you don’t really need to worry about temps unless they are greater than 80 when not even under a load. I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. Progress Report July 2023. I'd advise waiting for that feature as it makes the game much more playable. With that cpu you should be fine, just make sure you have latest gpu drivers, os updates, and latest Yuzu version. This is currently done using the CPU, but GPU acceleration is planned for the future. Most of the time the game runs at a steady 30 fps for me, except for the depths, but that's a common occurrence even for more powerful machines. © 2023 Google LLC Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). Overall it still unstable when ran into that scenario. ago. To be able to randomly access any texel in a texture, there must be an O(1) mapping from texture coordinate to memory address. theyre not the same. ASTC offers a number of advantages over earlier. I have "accelerate ASTC" and "decode ASTC textures asynchronously" off and ASTC recompression on BC3(medium quality) after that i haven't had crashes on the depths. CPU: Ryzen 5 5600x GPU/Driver: RX 570 4GB, Driver 23. CPU. ETC2: Supported by all devices that support OpenGL ES 3. txt. Which is weird since I only have 4gb vram and a 2200g which I don't think is that high end. I have searched the existing issues Affected Build (s) every version Description of Issue when i run tears of the kingdom ,it interrupted Expected Behavior 在3080的显卡上面可以运行 Reproduction Steps open yuzu,. Reply Melodic-Pass4755. 3 RAM: 16GB 3200MHZ. * API Vulkan with the gpu as device * Disk pipeline cache OFF * Asynchronous gpu emulation ON * Accelerate ASTC texture decoding OFF * VSync OFF * NVDEC emulation on gpu * Fullscreen. Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. The other day I finally decided to set up a cloud save between my steam deck Yuzu and PC which seemingly was working fine being able to properly keep…The Yuzu Discord said that 30 fps + dynamic fps + CTRL+U to toggle the framerate was the better option, but I kept running into issues in the Shrines: one shrine had me falling through the floor, the other would lose its music and sound effects one minute in. Don’t know about your specific specs, but on Steam Deck changing ASTC recompression -> Uncompressed and turning Barrier Feedback Loop -> off mostly fixes this issue. 95. The antiquated Switch-emulation-on-PC archenemy, now elevated to new heights: ASTC. 🤦🏼♂️ I’m sorry would you still recommend using the ASTC Recompression?Totk freezes when using menus. C. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. The graphic was expected to be rendered normally. 27bpp, 'medium' quality), the difference is night. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. More flexible than previous formats due to support for various block sizes. VRAM and gloom issues are fixed on the latest Mainline and Early Access releases, ASTC Recompression (Graphics > Advanced) should enabled on GPUs with 4GB of VRAM or less. 3. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. Reproduction StepsBC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. We hope NVIDIA backports the fixes Turing and newer cards got to the old guard too. ASTC acne, begone! (MONSTER HUNTER RISE) byte[] found that while he was debugging graphical issues, yuzu would frequently crash after the merge of Project Y. mainline yuzu 1520 (2023-08-10) Description of Issue. It has been adopted as an official Khronos extension to the OpenGL and OpenGL ES APIs, and as a standard optional feature for the Vulkan API. ASTC recompression: BC3 (Medium Quality) Enabled async presentation Disabled. This leaves M prone to quantization during. ;. Steps to safely reset Yuzu settings do. ; FPS - DynamicFPS - v1. テクステャの品質と引き換えにメモリを節約し、それに伴ってパフォーマンスがアップするという事. txt. Yuzu Adv. My specs: - Ryzen 5 5600H. 贴吧违规信息处理公示. Something on the audio options, this fixed most crackling but maybe it just cuts the audio for a second when the game stutters, i think is better than crackling, this happens on the newest build and EA build. 84 | Windows 10 64-bit,. I'm using the latest main version, I find that maybe some tips get a 4050 fps in your setting. The only option in the advanced list that is not checked is to force maximum clocks and ASTC recompression i sset to uncompressed best quality. I tried setting it to bc3 and all it did was make the ability icons look badly compressed. The new guide contains a detailed ASTC algorithm overview, explains ASTC benefits, provides developers advice for achieving best compression results, and contains information on. Is there specific settings I am missing in Yuzu for Intel GPU ? 6. 5k. Clearing the shader cache does not resolve this issue. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". I don't stutter but I do get some ground textures glitching. Hi, I use Mainline 1498, with ALL settings checked except asynchronus ASTC recompression. RGBM has historically proven a challenge to compress well with ASTC, as the characteristics of RGBM data break a number of assumptions that the compressor makes about how texture data behaves. 155 is amazing now… i use the beta, the dynamic 60 and the 4k reso mods, along with the other recommended and honestly i’m having trouble just playing because. 5/23 Edit: Change ASTC recompression to BC3 won't fix this. nonsense. czz, the "real" extension of the file leads me to dead end. Faster ASTC decoding means better framerates and a better emulator. Yuzu Switch Emulator Texture Recompression Tested On Zelda: Tears of the Kingdom With Very Low VRAM63K subscribers in the yuzu community. Yuzu running on Nintendo switch (L4T fedora edition, opengl backend)yuzu_log. The best setting for AMD integrated is to have more than 12GB of RAM. EDIT: Thanks to u/krautnelson I now know under what conditions this glitch occurs. Fullscreen Mode Exclusive Fullscreen. Reset Yuzu settings in Configure -> "Reset All Settings" button. (3617/ToTK). Make sure Multicore CPU emulation. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. Hardware accelerated transcoding will fix this issue. 0. 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding. This is an inherent issue with yuzu. YUZU CONFIG Yuzu System tab settings: • Unsafe extended memory layout Disabled Yuzu CPU tab settings: • Accuracy: Unsafe “Everything is On” Yuzu Graphics tab settings: • API: Vulkan • Use disk pipeline cache Enabled • Use async GPU emulation Enabled • Accelerate ASTC texture decoding Enabled • 1x resolution (720p/1080p. emit_spirv: implement descriptor indexing early-access-merge gpu-new vulkan. This is a memory mode for a Switch with 6GB of DRAM. It still stutters a bit but it’s significantly better. I have this doubt because I read intel UHD 630 has native support fo ASTC. mesa/st: simplify st_compressed_format_fallback. then enable "Use asynchronous shader building (Hack)" and (Not sure if it's necessary) change the "ASTC recompression" to "BC1 (Low Quality)" it solves any crashes related to low VRAM in. astc files are common for mobile games. this is not mobile. e. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. A new video shared by Alexwpi Game on YouTube. In this mini-update, we are going to take a look at our upcoming Adaptive. 2. sry. BC3 seems to work fine for 4GB users, and BC1 manages to make the game playable on 2GB hardware and sub-1X resolution scaling options. Something has definitely been a step backwards. here are the logs: [ 0. Both options can be found in Emulation > Configure… >. DXT tools might run 2-10x faster. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. Played a few hours in the heavy snow areas with zero crashes; Yuzu 3617. 说那么多总结,就是把图形和高级. Security. I tried reducing Resolution to 0. It gets really unplayable when I have to constantly switch weapons. A feature that will be added shortly later will be Accelerated Texture Decoding, which will handle any texture format via Compute Shaders, even formats the GPU doesn’t support natively. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". 98 and tried ASTC recompression: BC1, BC3, and Uncompressed. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). #rendering #performance. Right click the game in yuzu’s game list and select Open Mod Data Location, then place the folder of the compressed file in the location that yuzu opens. ASTC recompression: BC3 (Medium Quality). . Yuzu 1498 TOTK 1. Open Yuzu and at the top left, click file>open yuzu folder, unzip/extract the contents of the Title & Prod Keys, then run the Mod Optimizer with your desired preset (s)! (Your Yuzu folder should now contain a load folder and keys folder as well as all settings configured) Setup your game directory. For some reason only on this version this problem isn't happening. This can be set on a per game basis with custom configurations. Manage code changes. . 1. Premium Powerups Explore Gaming. Update: Yuzu 3754: no shaders built on Vulkan aside from the area in and around the location I loaded the savegame from. 40GHz GPU/Driver: NVIDIA GeForce GTX 650 / NVIDIA 474. exe in the assets section below and run the setup program to make a new installation of RetroBat. 1. Running yuzu 1622 on Vulkan with following settings: Accuracy: High. Lo segundo es que tengas suficiente memoria RAM libre en tu PC, borra todos los procesos innecesarios de la PC y asegurate de que solo YUZU. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. Accelerate ASTC texture decoding Enabled. ), which is already a good reason to stop playing it because in a game with such a fluid and dynamic. It. I would like to note that there is a feature currently only in early access, ASTC GPU decoding, which greatly reduces stuttering in Astral Chain. Subscribe. New PR:textures: astc: Make CPU ASTC decompression paralleli9 11900K@5. What happened is all the settings for it went under 'ASTC Decoding Method' in the first tab in Graphics (Graphics setting, Graphics tab). I've had no crashes. It also affects the previous yuzu builds, I just used the latest here. Let’s jump right in!mesa/main: simplify implementation of _mesa_is_format_astc_2d. On some cards, ASTC decoding can actually be the cause rather than the solution. Accelerate ASTC texture decoding Enabled. Rogersiy commented on Aug 19 •edited by FearlessTobi. I even forgot to specify my gpu has 8gb of ram. And almost instant crash when entering the depths. Nintendo Switch emulator. GPU ASTC decoding: makes a very hard delay lag at exit menus (5 sec, so unplayable) but never start that constant stutter. Yuzu EA 3621 or 3678, i recommend trying it both and see whats best My Installed Mods + Xbox or PS controller layout with blackscreen fix Yuzu Guide and Settings. Reset Yuzu settings in Configure -> "Reset All Settings" button. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to. ASTC Recompression: Uncompressed Async presentation Reactive flushing Async shader building Vulkan pipeline cache Barrier feedback loops. Have an issue where I can't hold 30fps only in the depths, it drops to like 20-25 fps and I have tried everything I can think of, I have updated gpu drivers, I have deleted yuzu and redownloaded it I have disabled all mods I had, deleted shaders cache, also updated to version 1. The blend are a heavier physics motor, massive amounts of shaders, and the ludicrous use of enormous ASTC textures has carried emus to their knees. Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. - Accuracy Level : Normal- Anistropic Filtering : Default**- ASTC Recompression Method : Uncompressed (Important!) (BC1 can increase fps, but delay 2-3 seconds when changing ability or weapon)**- Async Presentation : Enabled (Optional, no significant difference) Preview : Resolution 1,5x. The latest drivers where ASTC texture decoding is working without crashing on Pascal are version 512. Feb 5, 2021. BC3 is 6GBish, BC1 for 4GB or less or steam deck. It should always remain enabled to get the best performance. Plus, as trowgundam says, Vulkan is a lot more manual work to get things right, OpenGL handles memory management on a. ASTC texture could then be hashed+discarded and native GPU texture cached in system memory or even disk, so that another recompression would only happen if new hash is found. I believe it needs to be set to "Uncompressed (best quality)" but I am not sure i do not have yuzu in front of me atm.